Road Constructor Release Candidate 1.0 Is Nearing an Exciting Milestone
Road Constructor is moving closer to Release Candidate 1.0, with final tweaks, testing, documentation, and tutorial preparation underway ahead of its upcoming availability on Fab.
Development on Road Constructor is nearing an exciting stage as work continues toward Release Candidate 1.0, which is planned to become available on Fab soon.
This final development push is focused on polishing the core Road Constructor experience and ensuring that the main road construction systems are accurate, stable, and ready for users. A wide range of features are being reviewed, tested, and fine-tuned, including road creation, junction handling, road markings, lane shapes, road styles, motorway and highway workflows, map loading, refresh behaviour, optimisation, and general editing reliability.

The aim is to ensure that Road Constructor provides a strong and dependable workflow for creating road networks inside Unreal Engine. Every final tweak is being made with production use in mind, helping users build roads, junctions, ramps, and larger connected networks with confidence.
Alongside the final testing and development work, preparation is also underway for a selection of video tutorials. These tutorials will be released in the lead-up to the Fab launch and will help users understand the main tools, workflows, and features before Road Constructor 1.0 becomes publicly available.
The documentation area of the website will continue to support these tutorials, giving users both written guidance and visual learning resources as Road Constructor approaches release.
To stay updated with the latest Road Constructor tutorials, development progress, and release news, you can subscribe to the Hyper Solutions YouTube channel here:
https://www.youtube.com/@HyperSolutions-Developer
You can also join the Road Constructor Discord community for updates, discussion, support information, and launch announcements here:
This is an important milestone for the project, and the focus now is on ensuring that Release Candidate 1.0 delivers a polished, practical, and reliable road creation tool for Unreal Engine users.
More updates, tutorials, and release information will be shared soon as Road Constructor moves closer to its official Fab launch.