Using the Global Tab
The Global tab is used for higher-level operations that work across multiple roads or the whole map. Instead of editing one road in isolation, you use this tab to apply overrides in bulk, generate supporting Blueprint assets, or run optimisation processes that prepare Road Constructor output for a more game-ready workflow.
- Open Road Constructor in the docked mode panel.
- LMB-click the Global tab icon in the main tab grid.
- Open the Global Overrides, Blueprint Spline Generator, Blueprint Mesh Spline Generator, or Optimisation section depending on the task you want to perform.
- Review the active section carefully before applying actions that affect many roads or generated assets.